I think it gave us the knowledge and skills needed to jump into a wargaming exercise or into a real world event.”ĭavid Watkins, Naval Forces Europe-Naval Forces Africa, U.S. Leonard was one of 18 participants in the BAWC and he said, “I believe the course was successful. “The only way to perfect your craft and become a practitioner of wargaming is with hands on experience and continued learning.” “We were taught that wargaming is a craft,” Leonard said. retired), director of the Naval Warfare Studies Institute Wargaming Center at NPS, “Wargaming is not a pure science, or exclusively an art – it is a craft that should be continuously practiced.” “By the end of the 10-day course, everyone who participated should be able to design, develop, conduct, and analyze future wargames in support of Sixth Fleet.”Īccording to Dr. “This course was designed to train a cadre of personnel,” said Charles Leonard, an operational planner and wargaming subject matter expert at Sixth Fleet. Used to derive information that assists military commanders in reaching decisions and developing strategy, the exercise provides a safe, controlled environment for decision-makers to learn the consequences of their decisions. They consist of three elements: decisions, competition or conflict, and the consequences of those decisions. Navy, going back to the late 1880s, credited with shaping the naval strategy that led to victory in the Pacific during World War II. Wargaming is a time-honored tradition in the U.S. The Sixth Fleet wargaming department was developed last year under the deliberate plans directorate and is the first numbered fleet, in recent history, to have a resident capability.
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